News

Stay up-to-date with the latest features, bug fixes, and performance improvements for GD-Sync.
Read our detailed patch notes to see how we're evolving Godot 4 multiplayer.

2026

January 16th 2026

0.14 Patch Notes

Network profiler, new nodes, optimizations and fixes.

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2025

October 2nd 2025

0.13 Patch Notes

Bug fixes, SynchronizedRigidBody2D and more.

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September 9th 2025

0.12 Patch Notes

Bug fixes, connection reliability improvements and more.

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August 14th 2025

0.11 Patch Notes

Bug fixes, documentation rework, SynchronizedRigidBody3D and more.

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June 6th 2025

0.10 Patch Notes

Bug fixes, Resource support, voice chat, & synchronized AnimationTrees.

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April 26th 2025

0.9 Patch Notes

Bug fixes & new lobby function.

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March 26th 2025

0.8 Patch Notes

Bug fixes & large scale renaming.

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2024

November 26th 2024

0.7 Patch Notes

Steam integration & Local Multiplayer.

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August 30th 2024

0.6 Patch Notes

QOF improvements & minor bug fixes.

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July 31st 2024

0.5 Patch Notes

C# Support & Time Synchronized Events.

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July 10th 2024

0.4 Patch Notes

Persistent Data Storage, User Accounts & Leaderboards.

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March 11th 2024

0.3 Patch Notes

Scene replication & Synchronized Animation Player.

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February 25th 2024

0.2 Patch Notes

Various bug fixes & feature additions.

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